For example, the player on Heaven will be crossed from both A Heaven Ramps, Showers, and A Short. This would be your checkmate move as all the opponents will have no option to switch positions and go for gunfights from wherever they are. However, after these two players almost reach A Heaven, and commit again together all at once to create a ruckus on the enemy team. Once these two players on B Site make their way toward A Heaven, fallback just a bit from B Short making the rest of the players on A think you’ll go to the B Site. As soon as players start to push towards B Hookah by walking, start your attack from A Showers and Short but don’t commit to the site just yet, this will make players on B Site rotate towards A, that’s when players on B Hookah can catch opponents off guard. Keep three players on standby, two on A Short and one near Showers, while rest two will push from B Hookah. Strategy 2: Flank from B and take A Site with force (Hardcore Execution/ Risky but rewarding) Make sure you put down the smokes as soon as players exit from Teleporter and push towards Showers/Bath. When exiting A Port Exit, you’ll one person to cover your safe exit and commit for a quick A Short Push. However, after reaching near B Garden and making some sounds for around 15-20 seconds, after that, use the B Teleporter and make your way to the other side of the Bind. With the standby setup done, two players need to make a push from B Long and make some action to let players on B Site think your team will commit to B Site. To excuse this, keep one player on standby on A Link to watch for flanks, one player in A Lobby (possibly a smoke Agent), and another player near A Port Exit who will look for flanks coming from Showers/Bath. You can also lose pressure by faking a push towards B Site through B Main or Long. How to attack A Site Strategy 1: Fake B Long and make A Short Push (Medium Execution/ Slightly Risky) Since there are two sites on the map, different approaches are required accordingly. This will allow steady attacks into sites and push defenders back if done correctly. It is recommended to have at least one Duelist, and Initiator in a team mix. When attacking, it is crucial to have the right mix of Agents when playing Valorant and the same applies while playing on Bind.
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